Gachapon (Guns u can get only via Gacha, Gacha can be brought by using GS ) – UZI – NZ1, UZI Blood. GS ( Garena Shells ) – MP5KPDW-H, UZI Blue, P90 Jungle, PPSH-49, MP7-Forest. #Blackshot garena point seriesGold Series ( Attained by Mastery ranking or and be brought in shops after yr rifle mastery reaches Expert 4th ) – AK-47 GoldīP ( Bounty Points ) – MP5, MP7, UMP, UZI, P90, MP5KWPD, AKS74U, MAT49. Special ( Only attained by gifts from G.M or Supply crates ) – XM8 S, M4 Dcigs, AK-47 Dcigs, ENFIELD, ENFIELD Woodlands. Gachapon ( Guns u can get only via Gacha, Gacha can be brought by using GS) – SIG – Forest, Ak Snow, M4 NZI, M60. GS (Garena Shells ) – AK-47 Black, AK -Dragon, M4 Desert, K2 Jungle, HK – Forest, Type 89 Jungle, CAR15, Browning. Mastery points are limited to 3 or 4 per kill and there will be no kills counted in yr kd %. Most people use this mode to earn BP ( Bounty points ) and EXP. Weapon Class would be shown on those circles so choose wisely ^-^ ~! Your objective is to kill as much as u could and gain the most number of points. Press ”E” while aimming at that circle and you would have a change of weapon. When you kill a terrorist, yr screen would ******************ly pop out a green circle. There are normal terrorists and sucidal bombers. Its kind of like a story mode of 4 soliders waiting for a airplane to bring them to safety after a mission. Both teams will have a time range (10mins or so ) to plant the bomb sucessfully or defuse the bomb sucessfully and the team which gets the most number of bombs bombed wins the match after the 2 rounds, and in a SD game, after dieing, u wont be able to respawn til the next round, but in SD infi, u respawn after every death. The whole concept is like SD but the differences are after each death, both sides will be swapped with teams after the first round ends. For every sucessful defused bomb, u get 5 points. To defuse the planted bomb, get close towards the bomb and hold ”E” to defuse. If the bomb is planted, clear the opp team to make sure in case of any backstabbers killing u while u defuse. For BLUE team, Your team have to guard Bombsites A and B well and try to eliminated yr opp when they try to get in to the bombsites. For every Sucessful bomb plant, u get 5 points. If your opp team is all elimimated or your bomb isnt defused sucessfully, u win. Capture and Defend yr bombsites well before and after planting. #Blackshot garena point how toHow to play ? – In a SD game, For RED team, u must try to plant a bomb in either bombsites A or B within the time given and the time must not be under 40 seconds. SD – Seach and Destroy – Maps – SandStorm II, Broken City I, Red Mansion II, CrackDown, Aftermath, Titan Valley, SD-Random, Flag when yr team is gaining an advantage and not when yr team is getting a losing end. Plan a safe route or get into a route which yr team mates are heavily guarding it. Try to capture as many flags as possible while killing as much as u can without dieing. Killing of every person will get a point, capturing a flag sucessfully will give yr team 10 points. How to play ? – In a TFM game, yr mission is to capture the opp flag within the time range given. Maps – SandStorm I, Broken City II, Quarry, The Hunting, Xitang, Broken Cage, TFM-Random ( Panic Space, Lost temple, Gallery, Winterland ) Extra grenade slots aren’t allowed in some TDM maps. In some maps like Losttemple and Panic Space, Grenades can be gained by pressing E upon getting near towards a ? box. How to Play ? – Simple, in a TDM game, yr mission is to kill as much as possible given by the required time and kills as shown above. – Maps – Panic space, Gallery, Training camp, Haunted, Quarry, Winterland, LostTemple, Titan Valley, Red mansion I, Pipeline A start – up guide can be useful to all newbies who jus started bs or those who have been introduced to bs by friends and do not know what is blackshot all about. Introduction – I been in the forums for awhile now, looking at guide posts and i found nothing abt this for newbies to bs.Why i wan to make this guide and why i feel its important.
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